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| Categories | Claw Game Machine |
|---|---|
| Brand Name: | Joyfuncade |
| Certification: | CE /ISO 9001/RoHS SASO Patents etc. |
| Place of Origin: | China |
| MOQ: | 1 |
| Payment Terms: | T/T,D/P |
| Supply Ability: | 10000+ |
| Delivery Time: | 15-40 |
| Packaging Details: | Wooden Box Packaging |
| Name: | Supports one-click synchronization (entire game/group) of parameters arcade crane claw machine Customizable Crane Claw Machine Arcade Game. |
| Product Type: | doll claw machine |
| Game_Type: | Arcade |
| Game_Mode: | Single/Two Player |
| Power Supply: | 110V/220V |
| Oltage: | 110V/220V |
| Age: | >3 years |
| Warranty: | 1year |
| Machine Size: | L850 x W785 x H1960mm |
| Claw Opening Angle: | 18cm |
| Company Info. |
| GuangZhou Joyfuncade Electronic Co., Ltd. |
| Verified Supplier |
| View Contact Details |
| Product List |
This claw machine is designed to maximize player retention time. It
seamlessly integrates into any venue while translating modern
gameplay into real-life doll prizes.
Features:
Multiple Game Modes:Instantly customize the experience. Switch between "Classic Mode"
and "Challenge Mode" via the mobile backend, catering to children,
adults, and competitive players.
Seamless Venue Monetization:Enhance cross-platform engagement. Claw machines are suitable for
monetizing in any venue, such as bowling alleys, karaoke parlors,
and music venues.
Selected Nostalgia Collection:Transform emotional connections into revenue. Pre-loaded with
themed prize dolls ("90s Idols," "Anime Legends"), including
licensed collectibles and synchronized retro dolls, sell for twice
the price of regular plush toys.
Atmosphere Sync:Blend into the venue's atmosphere. Automatically adjust the color
and brightness of the cabinet's LED lights to match the real-time
music beat or lighting scene, transforming from a vibrant arcade
game to a low-key casual entertainment venue.
Voting Prizes:Empower players to become co-creators. Voting allows users to
select the prizes for the next month's exclusive claw machine,
building player anticipation and ensuring trial use.
"Ancillary Game" Revenue Model:Attract family and group spending. A temporary "two-player mode"
allows two players to control a single claw (spinning/grabbing is
controlled by two players), doubling the revenue per game while
lowering the skill threshold for family fun.
Quiet Operation in High-Traffic Environments:It thrives even in quiet areas. The ultra-low decibel gearbox and
vibration-damping mechanism allow it to be placed in libraries or
hotels without causing disturbance.
Related Details Pictures:




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